![]() However, this may change the power level/rarity of the item. Take two similar items and combine their effects. For example, you can change a ring that deals fire damage to cold damage or one that boosts Stealth to instead of boost Perception. For example, a ring into a wand or a cloak into a circlet, etc. All you need to make is one simple change and nothing else will have to change. This is probably the easiest way to do it. The DMG offers two solutions for creating a magic item: Your first biggest resource for creating your own magic item starts on page 284 of the Dungeon Master’s Guide under the sub-header Creating a Magic Item. This first chapter of this two-part series dives into the actual rules for creating a magic item and how to write the perfect text for a new magic item. Get the PDF for this article for only $1.00 Or, if you prefer, you can get the article with a one-time download of only $1.00! $1.00 gets you this entire guide formatted in the traditional Fifth Edition style (LIMITED TIME). For as little as $3, you get unlimited access to PDF copies of all my content PLUS you get to make monthly requests which get to the top of the queue. This article is available in PDF form on my Patreon account and here on the site. Although patrons get to move to the top of the request queue, anybody can make a request for FREE! This in-depth article was requested by one of my patrons. Plus, I found a cool loophole in RAW that makes hunting monsters more profitable than it already is. Part 2 covers how to handle magic item creation in-game.Part 1 covers the basic rules for magic item creation.This in-depth article is divided into two parts: This time, I thought I might dig in a little deeper and show some more of my thought process behind creating stuff. Recently, I put together a blog post outlining how to create a magic item for Dungeons & Dragons Fifth Edition in 15 minutes or less. DM Dave Leave a Comment on How to Create a Magic Item in Dungeons & Dragons Fifth Edition (plus Exotic Ingredient Hunting Guide) Posted in Player Options ![]()
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